Pure Indigo Publishing
  
Lillend 

Standard Reference Document 3.5

 Locathah

Lizardfolk

Lizardfolk
Medium Humanoid (Reptilian)

Hit Dice:

2d8+2 (11 hp)

Initiative:

+0

Speed:

30 ft. (6 squares)

Armor Class:

15 (+5 natural) or 17 (+5 natural, +2 heavy shield), touch 10, flat-footed 15 or 17

Base Attack/Grapple:

+1/+2

Attack:

Claw +2 melee (1d4+1) or club +2 melee (1d6+1) or javelin +1 ranged (1d6+1)

Full Attack:

2 claws +2 melee (1d4+1) and bite +0 melee (1d4); or club +2 melee (1d6+1) and bite +0 melee (1d4); or javelin +1 ranged (1d6+1)

Special Attacks:

-

Special Qualities:

Hold breath

Space/Reach:

5 ft./5 ft.

Saves:

Fort +1, Ref +3, Will +0

Abilities:

Str 13, Dex 10, Con 13, Int 9, Wis 10, Cha 10

Skills:

Balance +4, Jump +5, Swim +2

Feats:

Multiattack

Environment:

Temperate marshes

Organization:

Gang (2-3), band (6-10 plus 50% noncombatants plus 1 leader of 3rd-6th level), or tribe (30-60 plus 2 lieutenants of 3rd-6th level and 1 leader of 4th-10th level)

Challenge Rating:

1

Treasure:

50% coins; 50% goods; 50% items

Alignment:

Usually neutral

Advancement:

By character class

Level Adjustment:

+1

A lizardfolk is usually 6 to 7 feet tall with green, gray, or brown scales. Its tail is used for balance and is 3 to 4 feet long. A lizardfolk can weigh from 200 to 250 pounds.

Lizardfolk speak Draconic.

Combat

Lizardfolk fight as unorganized individuals. They prefer frontal assaults and massed rushes, sometimes trying to force foes into the water, where the lizardfolk have an advantage. If outnumbered or if their territory is being invaded, they set snares, plan ambushes, and make raids to hinder enemy supplies. Advanced tribes use more sophisticated tactics and have better traps and ambushes.

Hold Breath: A lizardfolk can hold its breath for a number of rounds equal to four times its Constitution score before it risks drowning.

Skills: Because of their tails, lizardfolk have a +4 racial bonus on Jump, Swim, and Balance checks. The skill modifiers given in the statistics block include a -2 armor check penalty (-4 on Swim checks) for carrying a heavy shield.

Lizardfolk as Characters

Lizardfolk characters possess the following racial traits.

  • +2 Strength, +2 Constitution, -2 Intelligence.

  • Medium size.

-A lizardfolk's base land speed is 30 feet.

Free Download

Download size: 2.5 Mb

Version: 2.6

Compatability

Windows 2000, XP, Vista, 7, 8

Purchase Activation Code

Licence type

Adventure Gamebooks

Check out our new roleplaying fantasy gamebooks. Available as ebooks and paperback books.

Find out more

Contact us

sales@heroworkshop.co.uk

+44 (0) 7981 395258