Pure Indigo Publishing
  
Giant Wasp 

Standard Reference Document 3.5

 Monstrous Scorpion

Monstrous Centipede

Monstrous Centipede, Tiny Monstrous Centipede, Small Monstrous Centipede, Medium
Tiny Vermin Small Vermin Medium Vermin

Hit Dice:

1/4 d8 (1 hp)

1/2 d8 (2 hp)

1d8 (4 hp)

Initiative:

+2

+2

+2

Speed:

20 ft. (4 squares), climb 20 ft.

30 ft. (6 squares), climb 30 ft.

40 ft. (8 squares), climb 40 ft.

Armor Class:

14 (+2 size, +2 Dex), touch 14, flat-footed 12

14 (+1 size, +2 Dex, +1 natural), touch 13, flat-footed 12

14 (+2 Dex, +2 natural), touch 12, flat-footed 12

Base Attack/Grapple:

+0/-13

+0/-7

+0/-1

Attack:

Bite +4 melee (1d3-5 plus poison)

Bite +3 melee (1d4-3 plus poison)

Bite +2 melee (1d6-1 plus poison)

Full Attack:

Bite +4 melee (1d3-5 plus poison)

Bite +3 melee (1d4-3 plus poison)

Bite +2 melee (1d6-1 plus poison)

Space/Reach:

2-1/2 ft./0 ft.

5 ft./5 ft.

5 ft./5 ft.

Special Attacks:

Poison

Poison

Poison

Special Qualities:

Darkvision 60 ft., vermin traits

Darkvision 60 ft., vermin traits

Darkvision 60 ft., vermin traits

Saves:

Fort +2, Ref +2, Will +0

Fort +2, Ref +2, Will +0

Fort +2, Ref +2, Will +0

Abilities:

Str 1, Dex 15, Con 10, Int -, Wis 10, Cha 2

Str 5, Dex 15, Con 10, Int -, Wis 10, Cha 2

Str 9, Dex 15, Con 10, Int -, Wis 10, Cha 2

Skills:

Climb +10, Hide +18, Spot +4

Climb +10, Hide +14, Spot +4

Climb +10, Hide +10, Spot +4

Feats:

Weapon Finesse B

Weapon Finesse B

Weapon Finesse B

Environment:

Underground

Underground

Underground

Organization:

Colony (8-16)

Colony (2-5) or swarm (6-11)

Solitary or colony (2-5)

Challenge Rating:

1/8

1/4

1/2

Advancement:

-

-

-

Level Adjustment:

-

-

-

Monstrous Centipede, Large Monstrous Centipede, Huge
Large Vermin Huge Vermin

Hit Dice:

3d8 (13 hp)

6d8+6 (33 hp)

Initiative:

+2

+2

Speed:

40 ft. (8 squares), climb 40 ft.

40 ft. (8 squares), climb 40 ft.

Armor Class:

14 (-1 size, +2 Dex, +3 natural), touch 11, flat-footed 12

16 (-2 size, +2 Dex, +6 natural), touch 10, flat-footed 14

Base Attack/Grapple:

+2/+7

+4/+15

Attack:

Bite +3 melee (1d8+1 plus poison)

Bite +5 melee (2d6+4 plus poison)

Full Attack:

Bite +3 melee (1d8+1 plus poison)

Bite +5 melee (2d6+4 plus poison)

Space/Reach:

10 ft./5 ft.

15 ft./10 ft.

Special Attacks:

Poison

Poison

Special Qualities:

Darkvision 60 ft., vermin traits

Darkvision 60 ft., vermin traits

Saves:

Fort +3, Ref +3, Will +1

Fort +6, Ref +4, Will +2

Abilities:

Str 13, Dex 15, Con 10, Int -, Wis 10, Cha 2

Str 17, Dex 15, Con 12, Int -, Wis 10, Cha 2

Skills:

Climb +10, Hide +6, Spot +4

Climb +11, Hide +2, Spot +4

Feats:

Weapon Finesse B

-

Environment:

Underground

Underground

Organization:

Solitary or colony (2-5)

Solitary or colony (2-5)

Challenge Rating:

1

2

Advancement:

4-5 HD (Large)

7-11 HD (Huge)

Level Adjustment:

-

-

Monstrous Centipede, Gargantuan Monstrous Centipede, Colossal
Gargantuan Vermin Colossal Vermin

Hit Dice:

12d8+12 (66 hp)

24d8+24 (132 hp)

Initiative:

+2

+1

Speed:

40 ft. (8 squares), climb 40 ft.

40 ft. (8 squares), climb 40 ft.

Armor Class:

18 (-4 size, +2 Dex, +10 natural), touch 8, flat-footed 16

20 (-8 size, +2 Dex, +16 natural), touch 4, flat-footed 18

Base Attack/Grapple:

+9/+27

+18/+42

Attack:

Bite +11 melee (2d8+9 plus poison)

Bite +18 melee (4d6+12 plus poison)

Full Attack:

Bite +11 melee (2d8+9 plus poison)

Bite +18 melee (4d6+12 plus poison)

Space/Reach:

20 ft./15 ft.

30 ft./20 ft.

Special Attacks:

Poison

Poison

Special Qualities:

Darkvision 60 ft., vermin traits

Darkvision 60 ft., vermin traits

Saves:

Fort +9, Ref +6, Will +4

Fort +15, Ref +9, Will +8

Abilities:

Str 23, Dex 15, Con 12, Int -, Wis 10, Cha 2

Str 27, Dex 13, Con 12, Int -, Wis 10, Cha 2

Skills:

Climb +14, Hide -2, Spot +4

Climb +16, Hide -7, Spot +4

Feats:

-

-

Environment:

Underground

Underground

Organization:

Solitary

Solitary

Challenge Rating:

6

9

Advancement:

17-23 HD (Gargantuan)

25-48 HD (Colossal)

Level Adjustment:

-

-

Monstrous centipedes tend to attack anything that resembles food, biting with their jaws and injecting their poison.

Size Fort DC Damage Size Fort DC Damage

Tiny

10

1 Dex

Huge

14

1d6 Dex

Small

10

1d2 Dex

Gargantuan

17

1d8 Dex

Medium

10

1d3 Dex

Colossal

23

2d6 Dex

Large

11

1d4 Dex

Poison (Ex): A monstrous centipede has a poisonous bite. The details vary by the centipede's size, as shown on the table above. The save DCs are Constitution-based. The indicated damage is both initial and secondary damage.

Skills: Monstrous centipedes have a +4 racial bonus on Spot checks, and a +8 racial bonus on Climb and Hide checks. They can use either their Strength or Dexterity modifier for Climb checks, whichever is higher. Monstrous scorpions can take 10 on Climb checks, even if threatened or distracted.

Free Download

Download size: 2.5 Mb

Version: 2.6

Compatability

Windows 2000, XP, Vista, 7, 8

Purchase Activation Code

Licence type

Adventure Gamebooks

Check out our new roleplaying fantasy gamebooks. Available as ebooks and paperback books.

Find out more

Contact us

sales@heroworkshop.co.uk

+44 (0) 7981 395258